rstew.art patch with orange X

I live between worlds.

I build interactive work for screens,
and experiential pieces for rooms you walk into.

Who × rstew.art

I'm Ryan Stewart, a visual craftsman working where digital products meet physical space. This site is a path through that work: open a case, see how it was made, keep going. I design, develop & display interactive, experiential work for rooms you scroll through and rooms you walk into.

Map topo X logo
OFF MAP

VISUAL COMMUNICATION

  • Interactive products people can use, not just look at.
  • Experiential builds you walk through in a real room.
  • Teaching and media that stay clear for every audience.
What × examples

My Involvement

Open a category to see examples. Then dig into the two product studies below.

Work studies

Interactive · study FrameChanger Drag to scrub a frame sequence inside a branded device mock. Built for sponsor moments next to live sports. Read more
FrameChanger frame-sequence sprite sheet
Interactive · study NHL Streaming Companion How an NHL game companion grew from wireframe to live NBC Sports UI, with stats beside the broadcast. Read more
NHL Streaming Companion NBC Sports Live Extra UI
Why × direction

This craft

I care about how someone first meets the work. Engineer mind, artist heart. Awards and brand clients for partners who want a clear picture, built with today's tools.

  • Because craft starts with how you open it, and has to move from screen into the room.
  • Because the right partners want the big picture, built with today's tools.
Buck sketch

Emmy Award

Academy of Arts & Sciences

Associate Producer

NBCOlympics.com

Outstanding New Approaches

W3 Gold

Academy of Interactive & Visual Arts

Producer

DelVal.edu

School / University

How × process

Engineering camp-fires

What you do with it is whether it matters

Act I Design

Frame the problem. Map screen and space before polish.

Sketch the path first. Surface comes later.

Act II Develop

Prototype, build, and keep access in from day one.

Code that holds up however someone opens it.

Act III Display

Ship with the build. Hand over the tools. Install it clean on site.

Install day is part of the craft, not an afterthought.

When the work is ready to touch, we talk. → When

Where × cartographer
When × now

Start our conversation

Screen, space, or both.
Tell me what you're building and we'll start from there.

Thank you for visiting